Trending: Expedia cuts 3,000 jobs, including 500 at new Seattle HQ — read the internal email to employees
The Funko team after the company kicked off a new era as a publicly traded company. (Nasdaq Photo)

Funko, the maker of the popular Pop! figurines and other pop culture items, has acquired Seattle board game studio Forrest-Pruzan Creative.

The deal brings Funko into the board game world. The company said it has long been impressed with Forrest-Pruzan, and the acquisition of an experienced game maker, combined with the vast library of licenses Funko has for pop culture icons will introduce the company to a new audience.

“As we expand our product portfolio, we believe this acquisition is in line with what we are doing with apparel, accessories and Funko Animation Studios,” Funko President Andrew Perlmutter said in a statement. “The games category is another avenue to deliver pop culture to our ever-growing fan base. FPC’s nearly two decades of experience in developing high quality games will provide us added expertise as we leverage our existing IP and licensor portfolio into this category.”

Terms of the acquisition were not disclosed.

The 20-person game studio was founded in 2000 by Andy Forrest and Alan Pruzan. Its game titles include Disney Villainous, Harry Potter: Hogwarts Battle, Bob Ross: Art of Chill and Choose Your Own Adventure: House of Danger.

Under the rationale that “everyone is a fan of something,” Everett, Wash.-based Funko has steadily expanded its offerings in recent years. The company has added more themes for its popular Pop! collectibles such as a new line featuring Fortnite characters and branched out into other areas like board games.

Funko went public in 2017 and got off to a rough start. It has rebounded, returning to its IPO stock price last summer. Since then Funko stock has risen another 53 percent.

Like what you're reading? Subscribe to GeekWire's free newsletters to catch every headline


Job Listings on GeekWork

Find more jobs on GeekWork. Employers, post a job here.