What happens when you tell producers to develop and design a game based on the city they live in? Pure awesomeness — at least based on the new trailer out for Infamous: Second Son.
Sucker Punch Productions, a Seattle-based game company that Sony acquired in 2011, showed off some new visuals from its Infamous: Second Son PlayStation 4 title, which is based in a digital Emerald City.
Thanks to the PS4’s computing power, Sucker Punch was able to pour in some serious detail that captures Seattle’s atmosphere, from the light shining off rain puddles to the iconic Elephant Car Wash illuminated at dawn.
Here’s how Horia Dociu, art director at Sucker Punch, described the development process:
We wanted to give the player the feeling of walking down an alleyway and seeing the rain accumulate between the cobblestones, and the reflections of the rain-streaked, brick buildings and neon market signs. Or the feeling of looking up at the sun as it breaks through the clouds, sending rays of light through enormous pine trees. We challenged our team to create all the painstaking details of the atmosphere, architecture, and weather of Seattle, an open world complete with traffic, Seattle denizens wearing real, 3D-scanned clothing, expansive vistas, and destructible environments that are interactive with your powers. It’s also running at true 1080p.
There are several recognizable Seattle businesses and landmarks throughout the action-adventure game, which allows players to control Delsin Rowe, the 24-year-old main character who learns to master his superhuman powers. Everything from the landscape design to Seattle-area robins chirping is factually accurate, as Polygon notes here.
Sucker Punch, maker of inFamous 2 and Sly Cooper, was founded in 1997 built its games almost exclusively for Sony’s PlayStation before becoming the 16th studio to join Sony Computer Entertainment.
Check out the new trailer here: