zynga
Zynga’s Mark Pincus and Don Mattrick

Updated below with Microsoft CEO Steve Ballmer’s email about Mattrick’s departure.

Zynga just confirmed that Don Mattrick, previously the head of Microsoft’s Xbox business, will take over as CEO of the social gaming company.

The news comes amid reports of an impending Microsoft reorg, which will shake up the company’s executive ranks. Mattrick, a veteran of companies including Electronic Arts, had joined Microsoft in 2007 and was most recently the president of the company’s Interactive Entertainment Business, which includes the Xbox console.

He starts at Zynga next week.

Mattrick led the unveiling of the Xbox One in May and was at the center of the controversy over the company’s Internet check-in and used-game policies, ultimately announcing the reversal of those plans.

Microsoft did not name a replacement for Mattrick. In an email to employees, Microsoft CEO Steve Ballmer wrote, “This is a great opportunity for Don, and I wish him success. Don’s directs will report to me and will continue to drive the day-to-day business as a team, particularly focused on shipping Xbox One this holiday.”

[RelatedXbox chief’s exit may clear way for new Microsoft devices division]

We’re gathering more information, but here’s the official news release in the meantime.

Zynga Names Don Mattrick Chief Executive Officer

Founder Mark Pincus to Continue as Chairman of the Board and Chief Product Officer

SAN FRANCISCO, July 1, 2013 (GLOBE NEWSWIRE) — Zynga Inc. (Nasdaq:ZNGA), a leading provider of social game services, today announced that the Company has appointed Don Mattrick as Chief Executive Officer and a member of the Board of Directors, effective July 8, 2013. Mattrick has been at the forefront of the industry and brings more than 30 years of executive experience developing, building and managing profitable entertainment businesses. Mark Pincus, Zynga’s founding chief executive officer, remains Chairman of the Board of Directors and Chief Product Officer of the Company.

“Don is unique in the game business,” said Mark Pincus, Founder, Chairman and Chief Product Officer. “He can execute in multiple domains — hardware, software and network, and he’s been the person responsible for game franchises like ‘Need for Speed,’ ‘FIFA’ and ‘The Sims.’ He’s one of the top executives in the overall entertainment business and he’s a great coach who has inspired people to do their best work and build strong, productive teams. He deeply understands the value of a network and the importance of creating lifelong consumer relationships. He turned Xbox into the world’s largest console-gaming network, growing its installed base from 10 to 80 million and transformed that business from deep losses to substantial profits. And he has grown the Xbox Live player network from 6 to 50 million active members in 41 countries. Going forward, I’ll continue in my role as Chairman and Chief Product Officer. I’m excited to partner with Don and the rest of our team to return Zynga to its leadership role in inventing and growing Play as a core human experience.”

“In its short history, Zynga has redefined entertainment and brought social gaming to the mainstream. More than 1 billion people across web and mobile have installed Zynga games, and franchises like FarmVille and Words With Friends have become a part of people’s daily lives,” said Mattrick. “I joined Zynga because I believe that Mark’s pioneering vision and mission to connect the world through games is just getting started. Zynga is a great business that has yet to realize its full potential. I’m proud to partner with Mark to deliver high-quality, fun, social games wherever people want to play.”

Mattrick, 49, spent six years at Microsoft — the last three as president of the Interactive Entertainment Business. In that role, he was responsible for the team that grew Microsoft’s Xbox 360 global installed base by 700 percent to more than 75 million consoles. During his six-year tenure at Microsoft, Mattrick also oversaw businesses and services focused on consumer products that included the groundbreaking Kinect entertainment products and PC and mobile interactive entertainment.

Mattrick served as the president of Worldwide Studios at Electronic Arts. During his 15-year career at Electronic Arts, Mattrick helped develop and scale the company’s leading global game franchises and brands including “Need for Speed,” “FIFA” and “The Sims.” At age 17, Mattrick founded his first company, Distinctive Software, which was acquired by Electronic Arts in 1991.

“Mark took the lead in working with the entire board to recruit Don to Zynga,” said John Doerr, Member of the Zynga Board of Directors and General Partner at Kleiner Perkins Caufield & Byers. “All of us at Zynga — and no one more than Mark — are thrilled Don is joining our mission to connect the world through games. This is a win for the people who play our games, the talented employees who make them and the investors who believe in our long-term value. This also is a win for Mark, who can devote his full attention to conceiving and building the best social games in the world.”

Mattrick will report directly to the Board and was unanimously appointed CEO. Mattrick will join Pincus in a newly formed Executive Committee to manage the operations and affairs of the Company between Board meetings.

Update, 1:52 p.m.: Here is Ballmer’s memo to staff about Mattrick’s exit, as posted on the company’s website.

From: Steve Ballmer
Sent: Monday, July 1, 2013
To: Microsoft – All Employees
Subject: Don Mattrick’s Next Chapter

Zynga announced today that Don Mattrick would be its new CEO, effective July 8. This is a great opportunity for Don, and I wish him success. Don’s directs will report to me and will continue to drive the day-to-day business as a team, particularly focused on shipping Xbox One this holiday.

Since joining IEB more than six years ago, Don and his team have accomplished much. Xbox Live members grew from 6 million to 48 million. Xbox 360 became the No. 1 selling console in North America the past two years. We introduced Kinect and have sold more than 24 million sensors. We released fantastic games, and, most importantly, we expanded Xbox to go beyond great gaming to deliver all the entertainment people want — sports, music, movies, live television and much more.

In the past month, the IEB team showed for the first time here on our Redmond campus, and again at E3, how we are going to continue to transform entertainment with Xbox One. I am incredibly proud of the work and vision culminating in Xbox One.

I’m particularly excited about how Xbox pushes forward our devices and services transformation by bringing together the best of Microsoft. The consoles are incredible all-in-one devices with built-in services that consumers love, including Bing, Xbox Live, Internet Explorer, SkyDrive and Skype. And, just as important, Xbox Games, Xbox Video, Xbox Music and SmartGlass light up Windows PCs, tablets and phones.

Thank you, Don, for setting us on a path to completely redefine the entertainment industry. The strong leadership team at IEB and their teams are well positioned to deliver the next-generation entertainment console, as well as transformative entertainment experiences, long into the future.

Steve

 

Comments

  • Guest

    Fail upwards

  • Guest

    Surprisingly positive send off. Usually Steve is more neutral or trashes the outgoing exec.

  • http://www.thesimtopianportal.devhub.com/ Gloria J Puel

    Maybe with this new Head Man on board, Zynga can stop stealing the ideas and hard work of talented Indie game designers. I love Zynga’s Games, but I don’t want to have fun at the expense of a hard working Independent. Designer/Developer. Zynga’s “The Ville” is a blantantly obvious copyright infringement…stolen from EA’s “SimCitySocial”. All you’ve got to do is play the two games to see this theft for yourself. I saw it immediately. Maybe this new guy will put and end to this, and actually PAY the designers for their work.,

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