The notion of Microsoft releasing its own augmented reality glasses for a future Xbox isn’t new, having surfaced over the summer as part of a 56-page document that purported to detail plans for the next version of the Microsoft console. But a newly released patent application provides another big clue.

The filing, seeking a patent on “Event Augmentation with Real-Time Information,” describes technology for displaying information about a live event in the user’s field of view, using a head-mounted display. It’s similar in concept to Google’s Project Glass, as noted by TechCrunch in a post earlier today. The patent application, which dates to May 2011, was originally spotted by the tech site Unwired View.

Here’s the additional clue that we picked up on: One of the two inventors listed on the patent is Kathryn Stone Perez, who is executive producer on the Xbox incubation team.

A separate Microsoft patent filing that we recently reported on, for a “consumer detector” to manage content rights in the living room, also mentioned head-mounted displays as a viewing technology. Perez and her Xbox incubation team members were listed as inventors on that patent filing, as well.

While the augmented-reality technology could have broad applications in a variety of areas at Microsoft, this growing evidence suggests that the company has been been thinking seriously about augmented reality heads-up displays as it contemplates the future of the Xbox, specifically.

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  • guest

    MS has some decent vision and strong technologists. But they just can’t seem to execute at the pace being set by Google or Apple. Their efforts in this area started before or around the same time as Google, but G is already demoing prototypes. Even in areas they’re meant to know, like operating systems, Win8 and RT have usability problems and rough edges that are frankly appalling, particularly after THREE YEARS of development.

    • Patrick Husting

      Ever write a piece of software like Windows that has been around for 20+ years and works with millions of applications and has to work with those apps even on upgrades?

      Google and Apple don’t even come close to the Windows code base.

      • guest

        That doesn’t justify taking three times as long and still having ridiculously rough edges. And their agility problems aren’t restricted to Windows anyway; they’re across the board.

  • Guest

    Very cool! I suppose we’ll have to wait until E3 2013 to see the Xbox 3, but I expect that these glasses will represent the “third pillar” of game control. The first two were buttoned controllers and Kinect.

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