Funko more than doubled the amount it is looking to raise when it goes public to a maximum of $245.3 million, according to a filing with the U.S. Securities and Exchange Commission.
The Everett, Wash. maker of the popular Pop! figurines first filed paperwork for an initial public offering earlier this month, with the maximum price listed at $100 million. As it has traveled down the road to become a public company Funko has given more details about pricing.
Today’s filing shows that Funko, which will trade on the Nasdaq Global Select Market under the symbol “FNKO,” plans to offer 13,333,334 million shares priced at $14 to $16 a piece, which translates to between $186.7 million and $213.3 million raised. Funko will offer underwriters an option to purchase an additional 2 million shares, which would bring the total price to more than $245 million.
Funko becomes the second Seattle-area company to go public this year, joining technology-powered real estate brokerage Redfin. Funko is not a tech company. It is a leader in geeky retail, and its products are sold through more than 2,000 U.S. retailers. It works with traditional brick-and-mortar sellers like Walmart and Target as well as Amazon.
The 19-year-old Funko calls itself a “leading pop culture products company,” and its most recognizable products are the Pop! figures, which encompass everything from star athletes to iconic film and literary characters.
Funko did $426.7 million in net sales in 2016, bringing in a profit of $26.88 million, according to financial records within the IPO documentation. Though the company also revealed that it is carrying $319.1 million in debt, and it needs to continue generating cash flow to make payments. The company said it will use some of the proceeds from the IPO to pay off debt, but did not give an exact figure.
The pop culture heavyweight has been growing extensively in recent years, and it just opened a brand new headquarters in its hometown of Everett. Earlier this year, it acquired London-based Underground Toys Limited, which develops and manufactures merchandise from geeky brands like Star Wars, Marvel, DC Comics, and Doctor Who.
“Our business is built on the principle that almost everyone is a fan of something and the evolution of pop culture is leading to increasing opportunities for fan loyalty,” the company wrote in its IPO documents. “We create whimsical, fun and unique products that enable fans to express their affinity for their favorite “something” — whether it is a movie, TV show, video game, musician or sports team. We infuse our distinct designs and aesthetic sensibility into one of the industry’s largest portfolios of licensed content over a wide variety of product categories, including figures, plush, accessories, apparel and homewares.”