photoRepublique, a new iPad game made in Seattle, is currently proving three things: that you can have console-quality gaming on a tablet, that you can fund a mobile game on Kickstarter, and, most importantly, that you be successful doing both.

Camouflaj, an independent studio started by an ex-Halo 4 director and his former University of Puget Sound professor, launched the stealth-action $4.99 iOS game on Thursday.

So far, the reception has been fantastic. Not only is the title — which is the first of a five-episode series — receiving 5-star reviews from both gamers and media alike, but Apple is giving some serious love to Republique in the iTunes Store (see screenshot to the right).

The game is also currently 27th in sales for the iPhone App Store, and 7th in sales the iPad App Store.

In Republique, gamers explore the perils of government surveillance in the Internet Age and assist a mysterious woman named “Hope,” who needs help escaping from a totalitarian state.

republique4The game is unique in that uses a “one touch” input method that allows players to enjoy a stealth-action gaming experience on a smartphone or tablet. It also features console-quality graphics, advanced character animations and voiceovers from an impressive cast of industry vets. 

Camouflaj raised $550,000 from 11,611 backers for the game on Kickstarter in May 2012. A new episode will be released every two to three months, with the full game featuring 10 to 15 hours of gameplay. PC and Mac versions will come out sometime next year.

The company was founded by Ryan Payton, who was the narrative designer for Halo 4 and also worked on Metal Gear Solid 4.

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