Trending: Could one city fly, fly away with Amazon’s HQ2 prize? Here’s who has edge on flights from Seattle

Z2Live’s new air combat game, MetalStorm, is turning on the after burners. Since its release in Apple’s App Store on May 12th, the company has recorded roughly 4.7 million downloads of the the free game, said COO Lou Fasulo. What makes that accomplishment even more impressive is that MetalStorm was developed by a 17-year-old kid.

People aren’t just downloading the game, and then forgetting about it. According to Z2Live’s metrics partner, The Flurry Network, players are logging in on average of three times per day.

“The Flurry Network has witnessed the launch of many blockbuster titles over the past two years” said Jeferson Valdares, Flurry Game Acceleration Program Director. “MetalStorm has shattered many records with a 22% better than average daily session frequency, 79% better than average weekly session frequency, and 203% better than average session length. In just under 72 hours, more than 80,000 unique users have played the game for more than (30 minutes) at a time.”

Wow. There must be a lot of wannabe Top Gunners out there still.

Reviews of the game have been glowing. Of the 15,153 reviews, more than 11,000 give it the maximum rating of five stars. “Get it while its free, cuz this awesome flying app is worth at least $5,” wrote one user.

Z2Live CEO David Bluhm expressed confidence in the game prior to its release in the U.S., noting that during trials in Canada MetalStorm cracked the top 10 in terms of top iPhone grossing games.

“Historically, these games have always done very well on mobile as they appeal to a younger, male audience – very consistent with the largest group of iPod owners,” Bluhm told GeekWire earlier this month. Backed by Madrona Venture Group and Draper Fisher Jurvetson, Seattle-based Z2Live is already profitable.

Here’s a closer look at the game:

Previously on GeekWire: Z2Live CEO David Bluhm on latest $2.5 million round: It’s not about the money, it’s the ‘chemistry’

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