Join us for a lively Happy Hour, an extension of the Games and Education Industry Collider! Building upon the conversations sparked at the collider event, this happy hour provides a… Read More
2023 has been one of the best years in recent memory if you’re a fan of video games. The release schedule has been huge since January, from the Resident Evil… Read More
After more than a week of controversy, Unity Technologies posted an apology letter to its community and promised to undo or roll back many of the changes it had planned… Read More
An Emmy-winning visual effects artist has joined an industry colleague and a veteran video game producer to found a new video game development studio in Vancouver, B.C. Blinkmoon, founded in… Read More
Christopher Floyd moved to Seattle in 2014 because of its massive gaming industry presence. Along with big game publishers including Microsoft and Nintendo, the region is also home to independent… Read More
Working in the video game industry can be glorified by those who don’t understand the ins and outs of game development. Specifically, many people who play games still think a job… Read More
When Gracie Clauson, Isadora Tiffe, Keira Munko, and Crystal Nelson decided to attend Seattle’s Girls Make Games day camp last summer, they expected to get the chance to make a… Read More
Jen MacLean, the newly appointed executive director of the International Game Developers Association (IGDA), hosted a round-table discussion at the Game Developers Conference in San Francisco on March 21 entitled… Read More
Diversity, and particularly gender diversity, seems to be a constant struggle for most areas of technology and science. “I always joke that being a woman in technology is ‘+2’ to… Read More
Microsoft has acquired SyntaxTree, the developer of the UnityVS plugin for Visual Studio. The UnityVS tool allows game creators to use Microsoft’s development environment to write, browse and debug code for… Read More
“Perspective,” the latest creation from Redmond’s DigiPen University, is not easy to explain in words. It’s an experimental first person puzzle game that allows players to manage different dimensions of control.… Read More